Hex Dimension Demo
A downloadable game for Windows
This game is a turn based strategy that strives to have simple mechanics but complex strategy.
Fight on a 3 layered map, each layer with its own advantages and disadvantages.
Each unit has their own set of abilities.
Build defenses and traps to ward off attacks.
Unlock more units to gain a better advantage.
Requirements
Steam has to be open
Friends set to the same region on steam
Disclaimer
This is a demo and there is no proper single player mode.
to actually play this game you can only play multiplayer.
but it only works with people that are set to the same region on steam.
to play with friends go to setting in steam go to downloads and set the region to the same as your friends.
this will be fixed when game gets launched on steam
but for now this is how it is
Controls
wasd- movement
left click- select
right click- pan camera
q/e- switch layer
shift- move camera faster
The Map
Ground Layer
(Map defogged for display purposes)
This is where most of the battle takes place. High ground is the advantage because units move slower up hill and get more movement range going down.
Here is it with fog of war on
Sky Layer
This is a high stakes, high reward layer where units move with great mobility attack power but there are also clouds that move each turn slowing or even stopping you from moving. sky superiority is a must if you want to win.
This is how the clouds are at the start of the game
and this is how they are in the middle of the game
Underground Layer
this layer will be the most changed from the demo currently its just a inversed reflection of the ground layer but on release it will be a cave system with smaller caves that need to be mined though by the miner to access other caves. This will be the layer where you can mine materials to boost your economy so you can unlock units more quickly. the fog on this layer returns at the end of each turn so be carful of ambushes.
Current List of Units
Cube Bot
The standard unit that's cheap and reliable.
Builder
Build walls for defense to impede enemy attacks. Will be able to build more on release.
Flyer
The flyer is the basic air unit that attacks other air units and can scout the ground with its scan ability. it spawns on the ground and flys up to the sky for the demo it can also attack ground units but that will be transferred to its own unit on release.
Miner
The miner can place mines underground and above ground to make it more difficult for enemies to pass. Will be more useful on release when the underground rework is complete.
Tank
This is the expensive tank. it has powerful ranged attacks and armor but moves slowly and has a tough time with going up hills.
Wall
Despite its looks its a wall, it does what walls do. It's created by the builder. it's looks will be updated after the demo when the economy mechanics are reworked.
Mine
It explodes. Its made by the miner
Ground Base
The spawn point of units and the goal of the enemy. The game ends when the base is destroyed. Will be able to build more bases on release. Will also update model on release.
Underground Base
Same as the Ground base but is underground. Will also update model on release.
Download
Click download now to get access to the following files:
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